Instead of static fixed behavior units why couldn't you configure them?

This is the idea of Automata Wars,  give you the power to make the perfect for the battle.

The game is currently in development and any feedback is appreciated.

Controls

ActionInput
Action directionScroll Wheel above icon
Behavior priority Scroll Wheel above number
SenseRight click on behavior
Updated 4 days ago
Published 7 days ago
StatusIn development
PlatformsHTML5
Authorakaipengin
GenreStrategy
Made withGodot
Tags2D, Godot

Development log

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