Automata Wars
Instead of static fixed behavior units why couldn't you configure them?
This is the idea of Automata Wars, give you the power to make the perfect for the battle.
The game is currently in development and any feedback is appreciated.
Controls
Action | Input |
Action direction | Scroll Wheel above icon |
Behavior priority | Scroll Wheel above number |
Sense | Right click on behavior |
Updated | 4 days ago |
Published | 7 days ago |
Status | In development |
Platforms | HTML5 |
Author | akaipengin |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Godot |
Development log
- Oh my behaviors!4 days ago
- .exe has arrived6 days ago
- Hello World7 days ago
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